Monday, February 23, 2009

Rock-Paper-Scissors-Lizard-Spock

Dear QotD?ers,
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Wow, that was a fast Monday for me. I don't know if I got enough done, but it sure was fast.
I've been smelling imaginary smells these last day and a half. Yesterday it was mint and today it was baked goods. I'm not sure if I should start worrying yet. We'll see what Tuesday has in store for me.
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Today's Question of the Day? is:
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What element would you add to the game rock-paper-scissors? What would be the accompanying hand signal? How would it fit into the heirarchy of defeat?
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Love,
The Asker

5 comments:

Anonymous said...

Rock, paper, scissors fall in the art supplies category of my life. (Yes, rocks. Bob has done several rock art projects and Nick is currnetly chiseling some rock for his fort area. Rock=art supply.)So the obvious addition is a paintbrush.

Tuck the thumb in and extend four fingers, then add a little swishing to it so that no one confuses it with paper.

Paint covers everything and will win until the game gets violent and someone uses the rock or scissors to ruin the paintbrush. At this point the rules of Calvinball take over,and you will have a game of rock,paper,scissors,paintbrush and nuclear warhead.

Anonymous said...

How about a high five? That way if you both do the high five at once, it would be very cool! What do you think?

Anonymous said...

We begin with the standard rules:
Paper covers rock.
Rock breaks scissors.
Scissors cuts paper.

We then introduce two gestures and extend the rules:
Tape: Tuck the thumb in and curl the fingers.
String: Point with index finger.
Tape holds rock.
Paper uses up tape.
Rock snaps string.
String ties paper.
Tape binds string.
Scissors slices tape.

CAUTION: Math ahead!
This game is actually an application of a complete directed graph of order 3.

The number of rules required for a game g with n gestures is represented by g(n)=n(n+1)/2, with the number of rules r for each gesture represented by r(n)=n-1.

It follows then that for a fair game, n must be odd so that r(n) may be even.

Nuclear warheads excepting, of course.

Anonymous said...

Wow, Aggie Engineer! That is some super-organized imaginative play!

I have watched the rock, paper, scissors game get embellished with imaginative minds, and it never came out that organized. The Black Hole was the card up the sleeve that trumped the game. A game that included swords, knives, machine guns, rifles, nuclear warheads, a mother's wagging finger, and an F-5 tornado. Alas, no math and no organization.

I am impressed, but somehow saddened at the same time.

Jackie said...

I'm going to have to go with Aunt Barbra. I like games where everyone wins!